Heartvest
Heartvest - ludum-dare-52 jam
How to play
Buttons:
- A or l.arrow to move left
- D or r.arrow move right
- F or mouse left to attack
- L Shift to run
Goal: Knock out as many hearts as you can.
Lose: When your score is 100 less than number of hearts spawned
Background
I shamelessly entered LD52 without any prior game dev experience, and so here we are – my first game, Heartvest.
Only had a few small goals:
- Get used to Godot over a weekend
- Use one common game design pattern
- Submit something finished “enough”
Almost gave up on goal 3, but the hours flew by. Had a lot fun and learned a lot :)
*Open to all criticism – please tell me why the RigidBody2D Heart sometimes go through a Tilemap wall/floor.
Credits - free resources used (hopefully didn’t forget any)
- Music - https://s0lar15.itch.io/manufactory
- SoundFX - Hit#11 from https://opengameart.org/content/37-hitspunches
- Art
- Font
- Godot font pack https://godotengine.org/asset-library/asset/316
Status | Prototype |
Platforms | HTML5 |
Author | jaonewguy |
Genre | Action |
Tags | 2D, Ludum Dare 52, Singleplayer |
Links | Ludum Dare |
Leave a comment
Log in with itch.io to leave a comment.